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Asura's Wrath


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Asura's Wrath

Ready for the next God?

Posted by Johnna 'jhnnkncMember Rating: Honorable' Koonce on Mon, Jan 16 2012 at 09:45pm

The developers CyberConnect2 and its publisher Capcom, are releasing in the near future a new beat'em up game called Asura'a Wrath. This game comes out in February, harnessing the power of the Unreal Engine and displaying some outstanding graphics. The plot is based half on Asian mythology and the other half science fiction, all rolled into one to give us an experience different than any other
.
The game starts out with Asura being praised for defeating his enemy Gohma, but upon his return he finds that he has been charged with the murder of the Emperor. As he flees the Imperial Guard, he makes his way home only to find his wife murdered and his daughter kidnapped. He desperately makes an attempt to rescue his beloved child, but is banished to Earth for his efforts.

Awakening twelve millennia later by a girl praying to him, he once again begins his fight for justice. Players will face the Imperial Guard, massive wildlife, battleships, and the Seven Deities. Asura doesn't level up or acquire abilities as in most RPG games, instead it depends on how 'angry' Asura is; at the max he will have six arms to fight with, as he loses health he loses arms. This game promises to bring to the table new and exciting ideas that break away from traditional action games, with the graphics playing out like an anime 'cartoon' and the game building up to one final climax.

A demo of the game was released on PSN and Xbox Live for users to play through and was a delightful surprise. The demo features two mission with the player starting out in the fifth episode, fighting a boss named Wysen. The game is filled with quick-time events that play out like a movie instead of jarring like in other games. It's important to pull off these quick-time events in time to perform some of Asura's more devastating moves on his enemies, which adds to the fun of the experience. Combat is fast-paced and alluring to make you pay attention to the scenes in-between the action. The style of art is the same as used in the many Naruto games, and it is a real strong point in the game and playing the demo was wonderful. I highly recommend it to anyone who is a fan of action style beat-'em up games, fans of the Naruto series, or fans of its publisher, Capcom.

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