
Unreal Tournament 99
Classic 2v2 Instagib CTF Ladder (private)
Instagib zp CTF.
Season Dates: 01-11-2012 - 03-05-2012
This ladder is Point based
Private ladder Disclaimer:
All private ladders at FraggedNation are created, owned, and operated by the respective ladder owners/creators. The
ladder management for each private ladder does not necessarily reflect the management of FraggedNation or it's core policies. Ladder
setup including but not limited to, maps, settings, servers, and challenges are the sole responsibility of the owners of the
private ladder and not that of FraggedNation or any of its public staff. Should you have any problems with
this private ladder or any of its content, you will always need to contact the ladder owner to receive support.
iCTF 2v2 Ladder!
Posted by [EST]OrangUtang
on Thu, Jan 05 at 08:44am
Updating Ladder for a new season! (Starts in Jan. 2012)!
Congratulations teams for winning Season 2: http://www.fraggednation.com/forum.php?action=showPosts&topicID=22041&startPos=0 !
Everything you need to know: http://www.fraggednation.com/forum.php?action=showPosts&topicID=21656&startPos=0
Invite someone to Join this Ladder
The Owner/Admin of this ladder has disabled the Match Finder. This is probably due to a difficult process of assigning Referees to matches. If you feel the Match Finder and 'Open Challenge' concept is appropriate for this ladder, please be sure to bring it up to the Owner/Admin directly, or in the public forums.
| Ladder Season: | 01-11-2012 - 03-05-2012 |
| Cash Payout? | No |
| Time Zone: | EST |
| Challenging Disabled? | No |
| Signups Closed? | No |
| Allowed Declines Per Week: The number of challenges a participant may decline/ignore in a 7 day period without being penalized. Please see the general rules for specifics on Challenge Declines | 0 |
| Ranking Type: | Point Based |
| Challenge Map Selection: | Participant Selected |
| Challenge Point/Rung Restriction: The number of Rungs, or Points, that a participant must be within to challenge another participant. | 0 |
| Rounds Per Challenge: | 3 |
| Reporting Type: The type of data collected when reporting a Challenge | Yes / No Select |
| Matches Require a Referee? | No |
| Challenge Out Hours: The minimum numbers of hours from the current time to which a challenge date may be specified. | 48 |
| Accept Timeframe Hours: The number of hours allowed to accept a challenge - failure to respond inside this timeframe will result in the system processing it as an 'Ignore'. Please see the general rules for more detail on this. | 24 |
| Same Opponent Grace Period: The number of hours that must pass after reporting a match before the same opponent may be challenged again. | 6 |
| Multiple Challenges at a Time? Specifies whether or not each participant may have more than 1 concurrent challenge pending at any given time. | No |
| Team Ladder? Is this a 1v1, or a Team Ladder | Yes, this is a 2v2 Team Ladder |
| Requires GUID? Whether or not this game require a unique ID registered in your profile to play. | No |
| Static Match Settings: | |
|---|---|
| The settings below are REQUIRED settings for every match played on this ladder. All matches must adhere to these settings or risk disqualification. These settings CANNOT be modified for a specific match without the express permission of a Head Admin or Game Director. To have your opinion heard on these settings, please visit the forums; forum links are available to the right of the standings just above the ShoutBox. | |
| Setting Name: | Setting Value: |
| SmartCTF | On |
| ZeroPing | On |
| Lowgrav | Off |
| ACEv08 | On |
| Cap limit | 10 |
| Time limit | 20 minutes |
| Gamespeed | 115% |
| Selectable Match Settings: | |
|---|---|
| The settings below are selectable on a per-match basis. You will have the opportunity to select these options during the challenge process. The default option is denoted with a * next to it. | |
| Setting Name: | Options: (*) |
| 1. General Rules | |
|---|---|
| 1.1 | GeneralRules: It is every player's responsibility to read, understand, and follow not only the General Rules pertaining to this PC-UT99 platform, but all of FraggedNation General Rules.
(Please note that specific ladder rules may vary and normally have precedence over General Rules as long as they don't directly contradict or undermine FN General Rules) Please See General Rules for Information on anything and everything you do not see listed in these ladder specific rules. Such as but not limited to: Chain of Command Cheating Fighting and Misconduct Spectating Ref Abuse Challenging, Accepting and Declining General Ladder Rules Forfeits Reporting a Match Challenging a Refs Call EOL Point System Support Tickets http://www.fraggednation.com/rules.php |
| 2. Tweaks and Adjustments | |
| 2.1 | Keybinds are legal in FN provided they are not programmed to activate tweaks/hacks deemed illegal at FN. Keybinds of illegal tweaks/hacks are looked upon as a loaded cheat used or not. |
| 2.2 | Any tweaks and or adjustments made to a stock Install of Unreal Tournament that results in server anticheat Flags, kicks, bans are the clients responsibility. |
| 2.3 | The only skins/models allowed in matches are "stock" skins/models. These are skins/models that came with UT originally or one of the subsequent bonus packs. Bright skins are not allowed. |
| 2.4 | Mouse Axis Adjustments: Mouse X and Y axis sensitivities may never be set or adjusted to values less than 1. Values lower than this creates a type of CV lock which is illegal. |
| 2.5 | Netspeed adjustments may be made to fine tune internet connections but should not be abused. FN deems netspeed values legal between the ranges of 5000 and 20000. Values, out of this range, Are considered an illegal tweak. |
| 2.6 | Penalties wil be processed on a case by case basis. In all cases the severity of advantage gained will be gauged against said penalties. |
| 2.7 | Use of any form of graphic/game tweaks used to create an unfair advantage during play is illegal from the UT99 Ladders. This includes (but is not restricted to) No smoke tweaks, No shadow tweaks, lilt tweak, Center view tweaks, timers/HUD hacks. This list is not limited to just the above mentioned tweaks but anything else being used that has not been approved. |
| 3. Private Ladder Owners | |
| 3.1 | FraggedNation prides itself on allowing privately owned ladders to run their course with minimal interference or influence from FN
staff; however there are some areas mentioned above that apply to private ladders and remain the jurisdiction of FraggedNation as well. Mainly issues of cheating or misconduct to a point that it spills over the borders of good sportsmanship and treatment of other members of this community. In these cases, FraggedNation will not turn a blind eye to areas of misconduct solely because it pertains to a privately owned ladder. Private owners, we ask that you do your absolute best in all areas of your ownership to provide a fair, fun, and impartial environment for the members of this community. It has become evident, despite any disclaimer, that although private ladders are run by private owners, when criticism arises, it usually has FraggedNation tagged to it, thus private ladders, like it or not are a reflection of FraggedNation, a reflection we care about. Public Admins who participate in or are owners of private ladders are still expected to conduct themselves as professionals and representatives of FraggedNation. Your status as a public official doesn't change because you are involved in a private ladder, nor should what is expected of you. |
| 4. iCTF 2v2 Ladder Rules - Challenges | |
| 4.1 | You can find a Competition Handbook in your Account Menu. This handbook will answer most of your questions regarding how to challenge, request Support Tickets etcetera. To go there directly, click on the following link: - Competition Handbook For the frequently asked questions: - FAQs - Video FAQs |
| 4.2 | Please keep in mind while challenging that some times are just too late or too early for the other team. The timezone for this ladder is in EST/DST, which is GMT-5. 3pm EST = 8pm GMT 4pm EST = 9pm GMT etc. |
| 4.3 | Selecting colours/sides |
| 4.4 | Roster-name |
| 5. iCTF 2v2 Ladder Rules - Forfeits | |
| 5.1 | Forfeits will only be granted after admin review. If they feel that not enough effort was made via pre-match communication, change requests or comments then the forfeit will not be granted. If a team does not show up for the match with enough players and the match was accepted a forfeit will be granted. To report a forfeit (when a team didn't show up, for example), go to the match report of your Challenge Management, the option to request a forfeit is under the section where you can report the match. Please do not put 1-0 1-0 per maps if you report a forfeit. ![]() |
| 6. iCTF 2v2 Ladder Rules - Gameplay | |
| 6.1 | If any of the maps is not working properly for some reason, please use the following maps. (If map Nr 1 have already been played, chose the next on the list.) 1. CTF-ThornsV2 2. CTF-Control_LE 3. CTF-Leviathan 4. CTF-((MoonRun))LGI |
Unreal Tournament 99 Game Director(s)
Classic 2v2 Instagib CTF Ladder Owner(s)

Awarded By: [EST]OrangUtang

With a score of 3wins and 2losses and a rating of 1023, the third place of season 2 goes to [UT]*^ |N$T/G|B^*!
Congratulations!

Awarded By: [EST]OrangUtang

With a successful 6-0 score and a rating of 1126 the 1st place goes to *~*[THC]*~*
Congrats of winning the 2nd season!

Awarded By: [EST]OrangUtang

For winning first place with an astonishing 10-0 and a ranking of 1181 on the Classic 2v2 Instagib CTF Ladder!
This ladder is not configured for any prize payouts. Please click this link to search the list of ladders that have been configured for prize payouts.
Ladder Membership Status
Ladder Servers
- [EST] 2v2 iCTF [GERMANY]
79.140.41.26:22600

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