
Assassin Creed Revelations
[PS3] ACR Wanted Ladder
Assassins Creed PS3 Wanted ladder in which 2 people enter a wanted match with other random people and try to out score their opponent. This means the other players can make or break you!
Season Dates: 02-02-2012 - 06-01-2012
This ladder is Point based
Winter Ladder Season
Posted by agentnef240
on Fri, Nov 18 at 10:01am
Hello Assassins! And welcome to the first Assassins Creed Revelations PS3 Wanted ladder!!!
Challenges are OPEN!
This wanted ladder will run from Saturday November 18, 2011 till December 31, 2011. Details concerning a POSSIBLE end of season tournament to be announced.
Basic Rules:
-Wanted Game Mode
-Best 2 of 3= A match
-The player that is CHALLENGED is responsible for sending the invite for match on PSN
Feel free to invite everyone who may be interested!
Any questions? Contact myself or another PS3 ACR Head Admin
Happy Hunting Fellow Assassins!
Invite someone to Join this Ladder
Use the search tool below to find a match date/time combination that you are able to play. Please note
that once a match has been accepted, you and/or your team will be subject to forfeiture of match and points if the match is not played out
according to ladder rules and settings.
** Please Note: You WILL NOT SEE
your own challenges when searching the Match Finder, only those posted by other participants will be displayed to help keep search results meaningful.
| Ladder Season: | 02-02-2012 - 06-01-2012 |
| Cash Payout? | No |
| Time Zone: | EST |
| Challenging Disabled? | No |
| Signups Closed? | No |
| Allowed Declines Per Week: The number of challenges a participant may decline/ignore in a 7 day period without being penalized. Please see the general rules for specifics on Challenge Declines | 3 |
| Ranking Type: | Point Based |
| Challenge Map Selection: | Randomly Generated |
| Challenge Point/Rung Restriction: The number of Rungs, or Points, that a participant must be within to challenge another participant. | 0 |
| Rounds Per Challenge: | 3 |
| Reporting Type: The type of data collected when reporting a Challenge | Score Entry |
| Matches Require a Referee? | No |
| Challenge Out Hours: The minimum numbers of hours from the current time to which a challenge date may be specified. | 0 |
| Accept Timeframe Hours: The number of hours allowed to accept a challenge - failure to respond inside this timeframe will result in the system processing it as an 'Ignore'. Please see the general rules for more detail on this. | 0 |
| Same Opponent Grace Period: The number of hours that must pass after reporting a match before the same opponent may be challenged again. | 12 |
| Multiple Challenges at a Time? Specifies whether or not each participant may have more than 1 concurrent challenge pending at any given time. | Yes |
| Team Ladder? Is this a 1v1, or a Team Ladder | No, this is a 1v1 singles ladder |
| Requires GUID? Whether or not this game require a unique ID registered in your profile to play. | No |
| Static Match Settings: | |
|---|---|
| The settings below are REQUIRED settings for every match played on this ladder. All matches must adhere to these settings or risk disqualification. These settings CANNOT be modified for a specific match without the express permission of a Head Admin or Game Director. To have your opinion heard on these settings, please visit the forums; forum links are available to the right of the standings just above the ShoutBox. | |
| Setting Name: | Setting Value: |
| Wanted | Custom |
| Selectable Match Settings: | |
|---|---|
| The settings below are selectable on a per-match basis. You will have the opportunity to select these options during the challenge process. The default option is denoted with a * next to it. | |
| Setting Name: | Options: (*) |
| 1. General | |
|---|---|
| 1.1 | The full general rules can be found here. The following rules are provided for easy reference only, and are not a complete list. It is the responsibility of all members of a team to understand and abide by the complete list of general rules. |
| 2. Code of Conduct | |
| 2.1 | In order to create a friendly and comfortable environment for all participants, the following Code of Conduct will be strictly enforced: Members will treat each other with respect at all times. No member will use comments about nationality, age, gender, race, religious belief, or sexual orientation to insult others. Members will exhibit good sportsmanship at all times. There will be no taunting, harassing, or unsportsmanlike conduct. Profanity and language of an offensive nature will not be tolerated, whether on forums or any type of voice or text communications. There will be no discussion of nudity, sexual content, use of illegal substances, or any other adult content, whether by images, text or voice communications. Members will not attempt to manipulate the game or ladder system in an attempt to give any player or team an unearned advantage. This includes intentionally killing one's teammates or oneself. Penalties for violating the Code of Conduct include, but are not limited to:
For more information on how penalties are assessed, please see the General Rules. |
| 3. Playing Matches | |
| 3.1 | Challenges |
| 3.2 | Change Requests Anytime a match is rescheduled, a change request must be submitted and accepted at least 4 hours prior to the originally scheduled date and time. If a change request is not submitted in the allotted time and a team or person fails to show up on time then a forfeit may be requested or the match may be deleted at the discretion of the team that is present and on time. Accepting a Change request will add reputation points to your account, as will submitting a change request that gets accepted. This is to encourage matches to be played by rewarding them with community reputation points that make a member more credible within the community. |
| 3.3 | Player Disconnects If any player is disconnected before the first kill is made, the match must be restarted. If a player is disconnected during a 1 vs 1 game after the first kill then that member will forfeit that game, regardless of score at time of disconnection. If while playing a team match and the host disconnects prior to the first kill the map will be restarted with a new host. In the event that the host disconnects after the first kill the hosts team will forfeit that map. Minimum a full 8 minutes out of 10 minutes match must be played for the match to be valid. |
| 3.4 | Glitch/Floating Spots For these ladders, a 'glitch' spot is defined as any area where a player is inside a wall or other object, or standing where at least one foot is not on solid ground. Individual 'glitch' spots are subject to review by a ladder's Head Admin. Any accusations of cheating MUST be accompanied by solid unedited proof or it will be discarted. |
| 3.5 | Reporting Match Issues Included in the support ticket must be UNEDITED video as proof. |
| 4. Ladder Specific Rules and Settings | |
| 4.1 | Match Format:
|
| 4.2 | Maps: Maps will be randomly selected upon launching a Player match. |
| 4.3 | Host: The CHALLENGED player is responsible for start of game invites for the opposing player. |
| 4.4 | Draws: |
| 4.5 | No-Shows: Proof of the opponent's No-Show must be submitted or it can be declined. |
| 4.6 | Reporting: |
| 5. Rule Modification | |
| 5.1 | Should you consider that a rule is unfair, should be modified or added, please make mention of it HERE where it will be taken to consideration and voted on in a POLL by the "ladder members". |
Assassin Creed Revelations Game Director(s)
[PS3] ACR Wanted Ladder Head Admin(s)
This ladder is not configured for any prize payouts. Please click this link to search the list of ladders that have been configured for prize payouts.

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